# Ambience Config
#Enables or disables completly the mod(default=true)
enabled=true

#Enables or disables the notification in the chat that has updates(default=true)
ShowUpdateNotifications=true

# === Events - Highest Priority
# Any non covered events will be ignored
# e.g. If you don't want a "high up" song, don't include event.highUp

event.mainMenu=menu1,menu2,menu3
event.boss=Boss,Boss1,Boss2,Boss3
event.underground=cavern
event.deepUnderground=DeepUnderground
event.village=village
event.underwater=underwater
event.night=night,night2
event.rain=rain
event.fishing=fishing
event.boat=boat
event.horde=Boss,Boss1,Boss2
event.horse=horse
event.highUp=thesky
event.attacked=battle,battle2
event.generic=field
event.connecting=silent
event.disconnected=silent
event.paused=silent
event.falling=falling
event.dripwaterincave=trickling
event.oceanMonument=oceantemple
event.ranch=ranch
event.fortress=fortress
event.mineshaft=mineshaft
event.endCity=endcity
event.mansion=mansion
event.jungleTemple=jungleTemple
event.stronghold=stronghold
#event.swamphut=mansion

# === Shortcuts ===
event.shortcut0=dwarvenhobbit
event.shortcut1=sadsong

# === Events Per Dimension ====
# If you set only "dimension.[DimensionID]" it will play that music globally on that dimension
# and "dimension.[DimensionID].[Event]" it will set the event for that dimension

#Deep Dark Dimension
dimension.-11325=silent

# === Events End

# === Specific Sounds for each mob (use the mob name even modded mobs)
#Mobs names have spaces replaced with +
mob.foliaath=Boss2
mob.wroughtnaut=Boss3
mob.barako=Boss2
mob.frostmaw=Boss4
mob.naga=Boss3

# === Specific Areas with the Sondnizer Tool - Highest Priority
# Areas names have spaces replaced with +

area.Airharbor=harbor
area.Elevador=elevator
area.Dungeon=dungeon
area.Laboratorio=laboratory
area.Store=store
area.Shop=shop
area.City=DwarvenTown
area.Tavern1=tavern1
area.Tavern2=tavern2
area.Wizardshop1=wizardshop1
area.Wizardshop2=wizardshop2
area.Inn=Inn
area.Tavern3=TavernAmbience
area.Blacksmith=smithshop
area.House=house,house1,house2
area.Maquinas=gears
area.Dalaran=dalaran
area.Taverne=tavern

# === Ocarina music sequences buttoms for the Ocarina
# The minimum size for an ocarina song is 4 and max size is 16

ocarina.sunssong=3,2,1,3,2,1
ocarina.songofstorms=5,2,1,5,2,1
ocarina.bolerooffire=2,5,2,5,3,2,3,2
ocarina.horsesong=1,4,3,1,4,3
ocarina.serenadeofwater=5,2,3,3,4
ocarina.preludeoflight=1,3,1,3,4,1
ocarina.minuetofforest=5,1,4,3,4,3

# === Specific Biomes - High Priority
# Biomes names have spaces replaced with +

biome.Sunflower+Plains=field
biome.Flower+Forest=forest
biome.Roofed+Forest=wood
biome.Deep+Ocean=ocean
biome.The+Void=silent
biome.The+End=ender
biome.Hell=nether
biome.House=house,house1,house2
#biome.Shop=shop

#The Midnight Dimension Mod

#biome.Fungi+Forest=midnight_idle,crystal,midnight_idle,stegano
#biome.Hilly+Fungi+Forest=midnight_idle,crystal,midnight_idle,ultraviolet
#biome.Vigilant+Forest=midnight_idle,crystal,midnight_idle,stegano
#biome.Obscured+Plateau=midnight_idle,crystal,midnight_idle,ultraviolet
#biome.Black+Ridge=midnight_idle,crystal,midnight_idle,stegano
#biome.Phantasmal+Valley=midnight_idle,midnight_idle,midnight_idle,ultraviolet
#biome.Deceiful+Bog=midnight_idle,midnight_idle,midnight_idle,ultraviolet
#biome.Warped+Fields=midnight_idle,midnight_idle,midnight_idle,stegano
#biome.Crystal+Spires=midnight_idle,crystal,midnight_idle,stegano
#biome.Night+Plains=midnight_idle,midnight_idle,midnight_idle,ultraviolet

#Twilight Dimension Mod
biome.Twilight+Forest=ambient1,ambient3,ambient5
biome.Firefly+Forest=ambient1,ambient2,ambient3,ambient4,ambient5
biome.Oak+Savanna=ambient1,ambient3,ambient5
biome.Dense+Twilight+Forest=ambient2,ambient4
biome.Twilight+Stream=ambient2,ambient4
biome.Swamp=superstitious
biome.Twilight+Swamp=steps,superstitious
biome.Fire+Swamp=steps
biome.Twilight+Highlands=ambient2,ambient4
biome.Thornlands=ambient2,ambient4
biome.Final+Plateau=ambient2,ambient4
biome.Mushroom+Forest=superstitious,ambient1
biome.Deep+Mushroom+Forest=steps,ambient3
biome.Clearing=ambient1,ambient3,ambient5
biome.Twilight+Lake=ambient3,ambient4,radiance
biome.Dark+Forest=superstitious,steps
biome.Dark+Forest+Center=superstitious,steps
biome.Enchanted+Forest=ambient1,ambient2,ambient3,ambient4,ambient5
biome.Snowy+Forest=ambient2,ambient4
biome.Glacier=ambient2,ambient4

# === Specific Biomes End

# === Biome Tags - Medium/Low Priority
# These make use of the forge biome dictionary
# Casing is ignored
# There's primary and secondary tags. All primary tags will get checked before the secondary ones
# https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/common/BiomeDictionary.java

# Medium priority
primarytag.nether=nether
primarytag.end=ender
primarytag.ocean=ocean
primarytag.river=river


# Low
secondarytag.mesa=MesaBiomeTheme
secondarytag.forest=forest
secondarytag.plains=field
secondarytag.moutain=mountain
secondarytag.hills=mountain
secondarytag.swamp=swampland
secondarytag.sandy=desert
secondarytag.snowy=ice
secondarytag.wasteland=field
secondarytag.beach=beach

# === Biome Tags End